BREAK
BREAK is a competitive action party game developed for PC by the small indie team I was a part of called Team Q Ball. Up to four players take control of animate pool balls and compete in various game modes in order to be crowned the Best Billiard. The game featured 9 unique playable characters, 5 different game modes, and three varied level themes.
I filled the roles of Project Lead, Lead Game Designer, and Voice Actor for the project. We used Unreal Engine 4 for BREAK and I was responsible for inventing the five different game modes, the abilities of the nine playable characters, quality assurance testing, and voicing the game's announcer.
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